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Nature Hub

From FEZ
Nature Hub Full Map
Nature Hub
Type Hub
Rooms 37 rooms and Hub
Collectibles
Bits 36 bits
Cubes 6
Anti Cubes 12
Heart Cubes 2
Concentric Squares 4
Artifacts 1

Description

The Nature Hub is the first warp room in the game. It's the first zone Gomez encounters after leaving the Memory Core. This area connects the Memory Core, the Water Tower in the Lighthouse, and the Tree Roots.

Beige bricks with orange stone, vibrant grass, green trees, and a light blue sky makes up this area. Sea water, seagulls and turtles inhabit here, with only ancient ruins left.

It serves as the base location of the Natural Region, which can be divided in three subareas:

Subareas

Waterfall

With water pouring from its mouth, the Crying Waterfall connects with the underground and controls the water level of the world. Home of the Writing Cube Artifact.

Composed of the Crying Waterfall, the Water Wheel, the Fox Room, the Mines, and the CMYK Caves.

Contains the Security Question Room and the Code Loop Room.

Bell Tower

At the top of the tower, a bell connects ancient walls with a temple of love.

Composed of the Bell Tower, the Ancient Walls, the Water Pyramid with its Temple of Love, and the Glitch Room.

Contains the Fractal Room and the Block Pipes Puzzle.

Ruins

On one side, the Lighthouse to the Industrial Hub. On the other, broken architecture hides treasures.

Composed of the Lighthouse, the Water Tower, the Broken Arch...

... and the biggest mystery in Zu: the Black Monolith.

Room Breakdown

Nature Hub
Type Room
Location Nature Hub
Connections Crying Waterfall

Bell Tower

Lighthouse

Broken Arch

Ritual

Tree Roots

Memory Core

Secret Link Ancient Walls
Information
Music Track Compass
Bits 2
Warp Gate? Yes
Warp Return? 7 rooms

Four sides of the nature_hub room seen in the game with a low sea level.

The Nature Hub can be initially entered from the top door of the Memory Core without requiring golden cubes.

Is the main location of the whole Nature Hub, with a Warp Gate that can teleport to the other Hub regions if the player has reached those points first.

This room consists of one island in the middle of the sea, with an interior built out of purple rocks in the shape of tetrominoes, and an exterior of beige stones also in the shape of tetrominoes. Two smaller islands float diagonally from each other, all of them with a green tree at the top. A patch of square dirt can be seen with a stone reading in the Zuish alphabet that reads "Warp Room". Wooden surfaces make the bare minimum to support the doors.

Seagulls, frogs, and butterflies can be found roaming in here, with the light blue sky and clouds that make a zig zag figure. Green grass and vines grow all around the building, and a blue ocean goes to infinite.

Seven connections between rooms are made here. Four of them are exterior rooms in the same hub region, two of them are connections between other regions, and one of them is only accesible after lowering the sea level, being the Ritual: The Black Monolith.

3D view of the room: nature_hub