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Nature Hub: Waterfall

From FEZ
Revision as of 16:23, 9 July 2025 by Hyphernando (talk | contribs) (Described rooms)
Nature Hub: Waterfall Subarea Map
Nature Hub: Waterfall
Type Subarea
Area Nature Hub
Rooms 12 rooms and Hub
Collectibles
Bits 8 bits
Cubes 2
Anti Cubes 3
Heart Cubes 1
Concentric Squares 1
Artifacts 1

Description

With water pouring from its mouth, the Crying Waterfall connects with the underground and controls the water level of the world. Home of the Writing Cube Artifact.

The Nature Hub is the first warp room in the game. It's the first zone Gomez encounters after leaving the Memory Core. This area connects the Memory Core, the Water Tower in the Lighthouse, and the Tree Roots.

Beige bricks with orange stone, vibrant grass, green trees, and a light blue sky makes up this area. Sea water, seagulls and turtles inhabit here, with only ancient ruins left.

This subregion is composed of the Crying Waterfall, the Water Wheel, the Fox Room, the Mines, and the CMYK Caves. It also contains the Security Question Room and the Code Loop Room.

Rooms

Crying Waterfall

The Crying Waterfall is behind one of the doors you can go from the Nature Hub.

Consisting of a center island with a big waterfall in the shape of a face and several entrances, and a smaller island with a tetromino code that has a length of nine symbols, this island is center of speculation.

Stuff that is worthy of mention is that it contains the sixth concentric square, one of the four owls, and connection to other six rooms.

Water Wheel

Behind the hidden entrance in the Crying Waterfall, controls the sea level of the world.

Lowering the sea level gives access to six another rooms across the game.

Consists of two rooms, both being caves with water at the bottom. The first one has the water wheel with four pilars at its sides, the second one is an island with a pink tree and the map to discover the Black Monolith.

Fox Room

At the other side of the waterfall tree, a quick brown fox jumped over the lazy dog.

With a pangram in the stone, the Zu alphabet can be desciphered along with its Writing Cube, artifact used for printing.

The Mines

Breaking the debris, the mines can be discovered through the waterfall.

Consisting of three rooms, these are the remnants of mineshafts and scaffolding. Bombs are the main mechanic in here, destroying the rubble grants you access to the treasure room and cube bits.

CMYK Caves

Through a golden tetromino code, the CMYK Caves joins the background music with the area.

Consisting of three dark rooms, the printing colors make the whole aesthetic. Rhythmic platforms are found here along with a tuning fork.

Security Question Room

After lowering the sea level, a purple monolith asks us a security question.

This room is a meta puzzle related to the Zuish script. It contains a hovering purple monolith with Zuish writings on it, along with 8 cubes with different Zuish characters carved into its walls. Solving this puzzle rewards the player with a Heart Cube.

Code Loop Room

Inside the waterfall a weirdly shaped room is found.

The room is infinitely looped vertically, being a property unique to this room and no other room possesses it.